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Lesson Plan
K20 Learn

Do Placebos Kill Minotaurs?

For Teachers 11th - 12th Standards
But it's just a game! Learners play a game to learn basic concepts of statistical hypothesis testing. After using the digital-game module, pupils develop their own statistical hypotheses and test them.
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Interactive
Shodor Education Foundation

Spinner

For Students 6th - 12th Standards
Go round and round to compare theoretical and experimental probabilities. Learners set the number of sectors and the number of spins for a spinner. Then, a table displays the experimental and theoretical probabilities of the spinner for...
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Interactive
Shodor Education Foundation

Ordered Simple Plot

For Students 6th - 10th Standards
Open your imagination to make algebra-inspired creations. An interactive lesson has scholars graph images from a set of parameters. Users can practice minimum values, maximum values, and scale as well as key features.
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Interactive
Shodor Education Foundation

Two Colors Applet

For Students 7th - 12th Standards
Find the box with two green balls. The applet uses six balls, three green and three red, and hides them in three boxes. Pupils choose a box and click on it to reveal the color of balls inside. Using the chosen box, the simulation keeps...
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Interactive
Shodor Education Foundation

Spread of Disease

For Students 9th - 12th Standards
Control the spread of a contagious disease. An applet allows pupils to run a simulation on the spread of a disease. Rules govern how the disease is spread and the length of time it takes to recover. Learners view the spread visually and...
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Interactive
Shodor Education Foundation

Rabbits and Wolves

For Students 9th - 12th Standards
A change in a parameter can end in overpopulation. The resources gives pupils the opportunity to control the parameters of rabbits and wolves in a natural setting. Using the set parameters, the simulation runs and displays the population...
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Interactive
Shodor Education Foundation

Marbles

For Students 7th - 12th Standards
Grab some marbles from a bag. The applet simulates drawing marbles from a bag. Pupils determine the number of four colors of marbles in a bag and how many marbles to draw. Using information on whether order matters in the draw and if...
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Interactive
Shodor Education Foundation

Crazy Choices Game

For Students 7th - 12th Standards
Wanna take a chance on which game is best? The resource provides three games of chance using multiple types of games. Games range from coin toss to cards. Choosing a type of game, pupils determine what wins and enter the theoretical...
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Interactive
Shodor Education Foundation

Racing Game with One Die

For Students 7th - 12th Standards
Pupils roll a die to figure out which car advances on a race track. They determine the rules for each car moving forward and, given the statistics of the winner, compare if it matches their predictions.
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Interactive
Shodor Education Foundation

Experimental Probability

For Students 7th - 12th Standards
Spin into a dicey experiment. Pupils use a spinner or a pair of dice to determine the experimental probabilities of each outcome. The interactive allows for either, one, five, or ten consecutive experiments. Using the applet, learners...
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Lesson Plan
EngageNY

Ruling Out Chance (part 2)

For Students 10th - 12th Standards
Help your classes find the significance in this lesson! Learners analyze the probability of Diff values. They then determine if the difference is significant based on their probability of occurrence. 
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Lesson Plan
EngageNY

Differences Due to Random Assignment Alone

For Students 10th - 12th Standards
It takes a lot of planning to achieve a random result! Learners compare results of random assignment, and conclude that random assignment allows results to be attributed to chance. They also realize the set of random means...
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Lesson Plan
EngageNY

Drawing a Conclusion from an Experiment (part 2)

For Students 10th - 12th Standards
Communicating results is just as important as getting results! Learners create a poster to highlight their findings in the experiment conducted in the previous lesson in a 30-part series. The resource provides specific criteria and...
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Lesson Plan
EngageNY

Drawing a Conclusion from an Experiment (part 1)

For Students 10th - 12th Standards
Challenge your classes to complete an experiment from beginning to end. Learners make their own hypotheses, collect and analyze their own data, and make their own conclusions. They are on their way to becoming statisticians! 
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Lesson Plan
EngageNY

Ruling Out Chance (part 3)

For Students 10th - 12th Standards
Pupils analyze group data to identify significant differences. They use simulation to create their own random assignment data for comparison. 
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Lesson Plan
EngageNY

Ruling Out Chance (part 1)

For Students 10th - 12th Standards
What are the chances? Teach your classes to answer this question using mathematics. The first part of a three-day lesson on determining significance differences in experimental data prompts learners to analyze the data by...
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Unit Plan
Annenberg Foundation

Annenberg Learner: Against All Odds: Experimental Design

For Students 9th - 10th Standards
Video program explains the difference between observation and experiment and the principles of experiment design. Lesson draws on real-life example of heart disease study and a double-blind experiment. [28:39]
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eBook
Missouri State University

Missouri State University: Introductory Statistics: T Test: Experimental Designs

For Students 9th - 10th Standards
This discussion of statistical experimental designs is presented in notes with examples added as needed.
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Unit Plan
Annenberg Foundation

Annenberg Learner: Against All Odds: Describing Relationships

For Students 9th - 10th Standards
Video program showing how to use a scatter plot to illustrate relationship between response and explanatory variables, to determine patterns in variables, and to calculate least squares. Real-life examples -- manatee deaths per number of...
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Unit Plan
CK-12 Foundation

Ck 12: Collecting Data From Experiments: Experiment Techniques

For Students 11th - 12th Standards
[Free Registration/Login may be required to access all resource tools.] This Concept introduces students to good design for statistical studies or experiments.