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The Outsiders
Tenth graders complete a variety of activities related to the first two chapters of the book The Outsiders. They define metaphor, simile, idiom, and hyperbole, and take a vocabulary pre-quiz. In small groups, they write a character...
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Mathematical Jeopardy
Middle schoolers use the popular game of Jeopardy to explore different mathematical concepts. They are highly engaged with the use of technology for this lesson. They function using higher-order thinking skills in order to create their...
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Long Division 1 Homeschooling Haven
Long division without remainders is the name of the game in this resource. Students practice the standard algorithm as they solve problems that containing four- or five-digit dividends and three-digit divisors. There are actually six...
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Growing Apples
Pupils complete various activities to investigate growing apples. They examine words related to apple growth and write the words on apple shapes. They also take a vocabulary quiz and complete an apple concentration game. Next, they watch...
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Long Vowels
Now here is a great set of activities that will make learning about long vowel sounds a snap. The activities cover two days and include vowel identification, reading, and several great games. Kids will hunt for long vowel words, play...
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Identifying Pairs of Angles Formed by Transversals
Learners review pairs of angles: adjacent, complementary, supplementary, linear, and vertical. They create flashcards by sketching pairs of lines that appear to be parallel with a transversal. They identify pairs of angles by their...
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Defining Division
Upper graders explore division through fair-shares. They will review fair shares and fractions as a segway into division. They start by playing "Share Fairly" game and create mathematical arguments for solving problems. Manipulatives and...
Region of Peel
Put Me in Order
Sorting fractions, integers, decimals and square roots into sequential order is an active process when you use a gym as your setting. After your class is divided into two groups and provided with number cards, they compete to see who can...
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Proverb Test
Use this entertaining worksheet in your class after a lesson on proverbs or as a fun activity after a test. Students read each question and think of the proverb or expression that best fits the description. Have them work in teams or...
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Antibiotic Attack
Students examine how antibiotics work and why they are effective. In this antibiotic lesson, students discover that when harmful germs get inside the body, the immune system may not be strong enough to fight the germs off. Students...
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Time for Prime
Explore prime numbers. Learners use an interactive 100's chart to identify prime numbers, discuss a glossary of terms, use cards to list multiples of 2,3,4,5, and play a bingo game.
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Who Wants to be a Millionaire? Changing State
A teacher with talent has created a fun set of review questions on the changing states of matter. Cycle through 15 questions, multiple choice answers, and a monetary reward for guessing correctly. Use this game show PowerPoint to help...
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Materials - Who Wants to Be a Millionaire?
Play a game to review characteristics of different materials. Players will compare natural to man-made materials and how much light passes through them. They consider water and heat resistance as well. If you are preparing your class for...
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8's Times Tables: Quiz
Quiz those kids with this interactive game. They will build multiplication know how and automaticity as they work to solve ten problems all relating to the 8's times tables. A fun way to practice those basic math skills!
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Train Phonics /ug/ words
Ask your Autistic pupils what is riding on the train. When they answer, point out that they made the /ug/ sound in each of the three-letter words they say. This is a well scaffolded resource that works toward reading with...
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The Engineering Design Process
Design your own video game, engineer accident-proof highways, or even develop a new phone app! The Engineering Design Model can be used with all ages and in all subject areas to create a product, system or service. The resource explains...
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Blue Ribbon Readers: Visualizing
Introduce young readers to the comprehension strategy of visualizing by asking them to think about a place that makes them happy. After illustrating or using words to describe this place, the class moves on to an interactive game using...
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Introduce /m/
Start by drawing a large letter m on the board for scholars to see. Do they know what letter this is? Once you've demonstrated the sound it makes, use these tips to help them make the same sound. There is even an audio...
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Introduce /f/
Hook your scholars by drawing a large f on the board; do they know what letter this is? Once you've demonstrated the sound it makes, use these tips to help them make the same sound. Although the audio function is neat, it may not be...
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Introduce /d/
Give youngsters a better grasp of the letter d by combining letter sounds, pronunciation, recognition, and word examples. Scholars examine the letter shape then listen to you make the /d/ sound and try it on their own....
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Introduce /u/
As scholars are learning about letter sound correspondence use this activity to help them with the /u/ sound. Learners examine a large u on the board, identifying it if they can. They listen to you make its sound, explaining to...
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Introduce /g/
As your emerging readers are learning the alphabet, set them up for success with strategies like these that incorporate multiple contexts and learning styles. Focusing on the letter g, write it clearly on the board. Model the /g/...
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Reintroduce /t/
Use these strategies to connect letter pronunciation, sound, word examples, and recognition, focusing on the letter t. Emerging readers examine the letter and listen to you say the /t/ sound. As you explain how to do it, they try...
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Reintroduce /i/
As your scholars begin learning letters of the alphabet, help them connect sound, pronunciation, word examples, and letter recognition using these strategies. Focusing on the letter i, begin by drawing it on the board. Can scholars...