Curated OER
Race to 50/100
Second graders practice utilizing multiple tens frames and dice to race to fifty or one hundred. They calculate tens and ones to find out how many counters they have on their grid and how many more they need to get to fifty or one...
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Who's Who?
In this reasoning worksheet, 3rd graders read and analyze two sets of clues to figure out where 6 people will set on a spaceship in the first set of clues and which pet belongs to which person in the second set of clues.
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Spaced Out
Students explore the transit of Venus and the information that this minieclipse provides about the distance between the Earth and the sun. They create their own astronomical units.
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Data Analysis and Probability Race to the Finish
Students practice addition facts, record data, and construct a bar graph. In this probability activity, students participate in a board game in which bicycles move towards a finish line based on players completing addition problems. Dice...
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Ordering Fitness Fun
Students participate in a practice activity in which they must remember the order of the numbers 1-10 and then 10-20. In teams, they participate in a relay race in which they must place number cards in the correct order on a number line.
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Measurement and Algebraic Thinking
Comparatively speaking, does a bug travel farther than a human in 10 seconds? Get a bug and measure how far it travels in 10 seconds. Have a human team member run for 10 seconds and calculate the distance ran. Answer the question,"Who...
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Solving Problems with Proportions
Seventh graders explore the concept of proportions. In this proportion lesson, 7th graders play a review game involving whiteboards. Students work in groups to solve a given proportion the fastest. Students also work in pairs to solve...
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Using Active Learning to Reinforce Mathematics
Students predict, then measure how far a bug can travel on a "course" over a specified amount of time, then construct graphs based on the data they acquire.
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GPS Receiver Basics
Young scholars practice using a GPS receiver. They walk in different directions and monitor their progress on maps. They enter specific locations and use information given to them to get them back to their original locations.
