College Board
2012 AP® English Language and Composition Free-Response Questions
Neither rain nor snow nor heat nor gloom may keep postal workers from delivering the mail, but is their livelihood sustainable? A question about the USPS makes up one of the three items in a series of free-response questions from the...
Center for Civic Education
Lesson 1: Who Can Vote in the United States?
The purpose of this first lesson in a series of five about enfranchisement and suffrage is to determine what class members already know, or think they know, about voting and voter registration. Groups...
Center for Civic Education
Lesson 2: Suffrage Amendments
Youngsters examine selected amendments to the Constitution to determine how voting requirements in the US have changed from the colonial days to the present.
Center for Civic Education
Lesson 3: Becoming a Voter
Who is eligible to vote in your state? Class members examine their states' voting qualifications, complete sample voter registration forms, and chart the elections scheduled.
123 Homeschool 4 Me
Presidents' Day Printables
Your youngsters will celebrate and commemorate some of the most prominent presidents in United States history with these fun worksheets. Activities include practicing writing quotes by the presidents, designing a new American coin,...
Code.org
Introducing Design Mode
Move beyond buttons when designing user interfaces. In the fourth installment of a 21-part unit, young computer scientists learn to apply design mode, which gives users options for colors, fonts, etc. They learn to incorporate these...
Code.org
Multi-screen Apps
Scholars continue their study of event-driven programming by creating a multi-screen app in the fifth instructional activity of the series. They incorporate previously learned elements and events in the mini-project.
Code.org
Controlling Memory with Variables
Not all variables are created equal. Discover how variables in computer science are different from variables in math class. Scholars learn to work with variables in computer programming by developing a mental model for how variables...
Code.org
Using Variables in Apps
Investigate the benefits of using global variables. The seventh installment of a 21-part unit continues the study of variables from the previous lesson. Young computer scientists modify two existing apps by adding variables and learn how...
Code.org
User Input and Strings
Pupils learn to apply strings in computer science. They master two new user interface elements and also use string type data to represent ASCII characters. Finally, individuals create an app for Mad Libs in the eighth lesson of the series.
Code.org
Introduction to Digital Assistant Project
How does a computer recognize voice commands? Scholars learn about digital assistants and natural language processing (NLP) algorithms in the ninth lesson of the series. They begin building a simple digital assistant and work on this...
Code.org
Introduction to Conditional Logic
On one condition ... explore how to use conditionals within conditionals. Scholars apply conditional statements to improve upon the app they built during a previous lesson. They also learn about nested conditionals in the 11th lesson of...
Curated OER
Gerund Board Game
Play a board game that tests learners' knowledge of gerunds and promotes discussion. As players move along each square, they answer questions using a gerund.
Other
Usps: Zip Code Lookup
This search provided by the United States Postal Service will help you determine what zip code is associated with what city and vice versa.
