CK-12 Foundation
Symbiosis: Mutualism, Commensalism, and Parasitism
Hyenas normally hunt alone, however scientists discovered that in Israel, hyenas hunt with wolf packs. When relationships develop between different species, we call it symbiosis. The videos teach about the three types of symbiosis and an...
Scholastic
Study Jams! Combinations
With so many combinations, this colorful video allows your learners to mathematically figure out how many options they have when purchasing t-shirts. One instructional activity teaches how to find out the combinations, and the second...
Curated OER
States of Being
Use this with your English language learners or your English grammar classes. Bring your class to the computer lab, and access this website. First they read about the states of being and some common mistakes. Then they complete a short...
Curated OER
ESL: Relative Clauses-Whose, Which, Who
Designed for English language learners, this interactive website provides practice with relative clauses. The words who, which, and whose are the focus of the two exercises provided. The first exercise asks the participant to choose...
Goodwill Community Foundation, Inc.
Meeting New People
Find out your conversation partner's name, job, place of origin, and current residence with a straightforward Spanish practice guide. Learners click on audio icons to hear the proper pronunciation of ¿Como te llamas? and ¿De...
Curated OER
Archaeology and History
In this archaeology worksheet, students draw the given chart into a folder and copy the given points. Students then write the missing word 'historians' or 'archaeologist' for the sentences. Students visit an interactive timeline website...
Curated OER
Cosmic Collision
In this cosmic collision worksheet, students explore interactive online website to study about the dynamics of different galaxies. They write short answers to 8 questions that follow.
PHET
Gravity And Orbits
Have you ever wanted to turn off gravity? This simulation allows learners to do just that in addition to altering other variables. Scholars can move the sun, Earth, moon, and space station to see how distance affects gravitational pull....
PHET
Faraday's Law
Could a flux capacitor really work? An engaging simulation encourages scholars to investigate Faraday's law. They experiment with various speeds, magnitude, voltage, and different-sized coils. Hopefully experimenters will be able to...
PHET
John Travoltage
Did you get to play with electric currents or were you grounded? An electrifying simulation shows how building up a charge of electricity creates a static shock once grounded. Pupils rub John's foot across the carpet and view the buildup...
PHET
Expression Exchange
Bank on your ability to write equivalent expressions. Scholars use an interactive to create expressions using coins. They then convert these to algebraic expressions and figure out how to evaluate them. A game with various difficulty...
Shodor Education Foundation
Sequencer
Take the first step into graphing sequences. Learners set the starting number, multiplier, add-on, and the number of steps for a sequence. Using the inputs, the interactive calculates and plots the sequence on the coordinate plane. Users...
Shodor Education Foundation
Caesar Cipher
Caesar ciphers hide secret missives. A simple interactive lets users encode and decode hidden messages. The cipher method here is the Caesar shift.
Shodor Education Foundation
Simple Coordinates Game
Let coordinate pairs show you the way home. Scholars plot houses on a coordinate plane with given coordinates using an interactive app. Alternatively, they can identify the coordinates of houses already plotted on a coordinate plane.
Shodor Education Foundation
Simple Maze Game
Avoid the mines and win the game! Young scholars direct a robot through a minefield by plotting points. Their goal is to reach the target in as few moves as possible.
Shodor Education Foundation
Function Flyer
Fly through graphing functions with the Function Flyer. Young mathematicians use an interactive to graph different types of functions. A set of exploration questions has users investigate patterns in functions.
Shodor Education Foundation
Graph Sketcher
Sketch graphs with the Graph Sketcher. Scholars graph functions on a coordinate plane. An interactive makes it as easy as inputting the function and clicking a button.
Shodor Education Foundation
Whole Number Cruncher
Time to crunch the numbers! Young scholars use an interactive number cruncher to practice operations with whole numbers. They input a number and watch as the number cruncher produces the output and then use the data pairs to determine a...
Shodor Education Foundation
Box Plot
What information can come from a box? Learners choose a data set to display as a box plot and decide whether to include the median in the calculation of the quartiles, show the outliers, and change the scale. To finish the lesson,...
Shodor Education Foundation
Experimental Probability
Spin into a dicey experiment. Pupils use a spinner or a pair of dice to determine the experimental probabilities of each outcome. The interactive allows for either, one, five, or ten consecutive experiments. Using the applet, learners...
Shodor Education Foundation
Racing Game with One Die
Pupils roll a die to figure out which car advances on a race track. They determine the rules for each car moving forward and, given the statistics of the winner, compare if it matches their predictions.
Shodor Education Foundation
Crazy Choices Game
Wanna take a chance on which game is best? The resource provides three games of chance using multiple types of games. Games range from coin toss to cards. Choosing a type of game, pupils determine what wins and enter the theoretical...
Shodor Education Foundation
Spinner
Go round and round to compare theoretical and experimental probabilities. Learners set the number of sectors and the number of spins for a spinner. Then, a table displays the experimental and theoretical probabilities of the spinner for...
Shodor Education Foundation
Marbles
Grab some marbles from a bag. The applet simulates drawing marbles from a bag. Pupils determine the number of four colors of marbles in a bag and how many marbles to draw. Using information on whether order matters in the draw and if...
