AP Test Prep
College Board

2004 AP® Computer Science A Free-Response Questions

For Students 10th - 12th
What is important from the instruction? Using the questions, pupils and teachers see how the AP® Computer Science exam addresses topics. Scholars realize the importance of the case studies from the course. The released questions range...
Unit Plan
Harvard University

Creative Computing

For Teachers K - 12th
Scratch the surface of computer coding. A seven-unit lesson guide provides a crash course on computer programming. It uses a programming language called Scratch.
Lesson Plan
Code.org

The Need for DNS

For Teachers 9th - 12th
That's one complicated address book! To understand the need for a system that keeps track of addresses, pupils trying to find the IP address of their classmates. Then individuals change their IP addresses, which leads to research...
AP Test Prep
College Board

2005 AP® Computer Science A Free-Response Questions

For Students 10th - 12th
Four free-response questions from the 2005 AP® Computer Science exam show pupils how topics appear on the test. Scholars use the questions to practice coding skills in preparation, while teachers use the items to determine what concepts...
AP Test Prep
College Board

2000 AP® Computer Science A Free-Response Questions

For Students 10th - 12th
Coding works for other fields. The free-response questions for AP Computer science require pupils to develop code to solve a problem. Problems range from creating a histogram to developing an encryption program. Teachers use the...
AP Test Prep
College Board

2007 AP® Computer Science A Free-Response Questions

For Students 10th - 12th
Stay tuned for a programming announcement. The resource contains the four free-response questions from the 2007 AP® Computer Science exam. Teachers and pupils use the questions to understand how topics appear on exams. The items cover...
AP Test Prep
College Board

2003 AP® Computer Science A Free-Response Questions

For Students 10th - 12th
You deserve a C++. Released items from the last year of C++ programming for the AP Computer science course provides opportunities to practice. Pupils use the questions to develop their programming skills by finding solutions to the...
Lesson Plan
Google

Adventure on the High Seas

For Teachers 5th - 9th
Ahoy there! A fun computer science lesson challenges pupils to write a program that creates an ocean wave. They then develop stories to accompany their projects. All of this takes place within the Scratch coding program.
Lesson Plan
Google

Animate a Name

For Teachers 5th - 9th
What's in a name? Pupils use the Scratch code blocks to animate letters in a name. They learn about events, sequencing, and loops in computer science by taking part in the project.
Lesson Plan
Google

Create Your Own Google Logo

For Teachers 5th - 9th
You'll have oodles of Google Doodles. Scholars create their own Google logos using the Scratch coding program. After watching videos on how to add blocks of code in Scratch, they use their newfound knowledge to design a logo based on a...
Lesson Plan
Google

Art: Greeting Card

For Teachers 5th - 9th
Greetings from your computer science class! The culminating activity in the eight-part Google CS Art unit has scholars create digital cards. The purpose of the cards is to show their families what they now know about programming.
Lesson Plan
Google

Art: Digital Art

For Teachers 5th - 9th
There's no need to filter out the project. Future computer scientists set up a program that acts like a photography filter to complete the sixth of eight parts in the Google CS Art unit. They use the turbo mode in the Scratch coding...
Lesson Plan
Google

Art: Graffiti

For Teachers 5th - 9th
Your principal won't mind graffiti, as long as it's on a virtual wall. Scholars use the Scratch block-based computer language to write a program on graffiti. The program lets users place certain designs on a wall. 
Lesson Plan
Google

Art: Paint with Tera

For Teachers 5th - 9th
Here's a creative resource that definitely isn't paint by numbers. As the fourth in and eight-part Art series, learners create a paint program using the Scratch block code. By completing the activity, class members come to understand the...
Lesson Plan
Google

Art: Interactive Art

For Teachers 5th - 9th
What would the Mona Lisa say if she could talk? Scholars create a digital story within the Scratch block-based coding program. They make famous paintings talk and move when viewers click on them to complete the third of eight parts in...
Lesson Plan
Google

Art: Introduction and Discovery

For Teachers 5th - 9th
Art isn't the first thing that comes to mind when thinking about computer science. The first installment of an eight-part Google CS Art unit introduces the series and highlights class procedures. Pupils view videos that show how to use...
Lesson Plan
Code.org

Introduction to Conditional Logic

For Teachers 9th - 12th
On one condition ... explore how to use conditionals within conditionals. Scholars apply conditional statements to improve upon the app they built during a previous lesson. They also learn about nested conditionals in the 11th lesson of...
Lesson Plan
Code.org

Understanding Program Flow and Logic

For Teachers 9th - 12th
Explore decision-making logic in programming computer games. The 10th installment of a 21-part unit teaches scholars how to apply conditional statements and Boolean expressions. They use these concepts to create a "Guess My Number" game...
Lesson Plan
Code.org

Introduction to Digital Assistant Project

For Students 9th - 12th
How does a computer recognize voice commands? Scholars learn about digital assistants and natural language processing (NLP) algorithms in the ninth lesson plan of the series. They begin building a simple digital assistant and work on...
Lesson Plan
Code.org

User Input and Strings

For Teachers 9th - 12th
Pupils learn to apply strings in computer science. They master two new user interface elements and also use string type data to represent ASCII characters. Finally, individuals create an app for Mad Libs in the eighth lesson of the series.
Lesson Plan
Code.org

Using Variables in Apps

For Teachers 9th - 12th
Investigate the benefits of using global variables. The seventh installment of a 21-part unit continues the study of variables from the previous lesson. Young computer scientists modify two existing apps by adding variables and learn how...
Lesson Plan
Code.org

Controlling Memory with Variables

For Teachers 9th - 12th
Not all variables are created equal. Discover how variables in computer science are different from variables in math class. Scholars learn to work with variables in computer programming by developing a mental model for how variables...
Lesson Plan
Code.org

Multi-screen Apps

For Teachers 9th - 12th
Scholars continue their study of event-driven programming by creating a multi-screen app in the fifth lesson of the series. They incorporate previously learned elements and events in the mini-project.
Lesson Plan
Code.org

Introducing Design Mode

For Teachers 9th - 12th
Move beyond buttons when designing user interfaces. In the fourth installment of a 21-part unit, young computer scientists learn to apply design mode, which gives users options for colors, fonts, etc. They learn to incorporate these...