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This Adventure on the High Seas lesson plan also includes:
Ahoy there! A fun computer science lesson challenges pupils to write a program that creates an ocean wave. They then develop stories to accompany their projects. All of this takes place within the Scratch coding program.
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Instructional Ideas
- Team up with an English and/or science teacher to create a cross-curricular lesson
Classroom Considerations
- The activity stands alone, but it is helpful if students have some experience with Scratch
- Activity requires computers with headphones and Internet access
Pros
- Gives some example projects
- Comprehensive directions help instructors conduct the lesson
Cons
- None